7th Rank
Different values: 66
=====================================
object {7th Rank}
    _id : string {7th Rank._id} (all different values)
    folder : string {7th Rank.folder} (same value: 'xqlqJ6eeiNtWb7bq')
    img : string {7th Rank.img} (65 different values)
    name : string {7th Rank.name} (all different values)
    system : object {7th Rank.system}
        [area] : object {7th Rank.system.area}
            [details] : string {7th Rank.system.area.details} (same value: '30-foot emanation centered on you')
            type : string {7th Rank.system.area.type} (6 different values)
                'burst' (x11)
                'emanation' (x6)
                'line' (x2)
                'cone' (x2)
                'cylinder' (x2)
                'cube' (x1)
            value : integer {7th Rank.system.area.value} (8 different values)
                30 (x7)
                60 (x5)
                5 (x3)
                20 (x3)
                15 (x2)
                40 (x2)
                120 (x1)
                10 (x1)
        cost : object {7th Rank.system.cost}
            value : string {7th Rank.system.cost.value} (same value: '')
        counteraction : boolean {7th Rank.system.counteraction} (2 different values)
            False (x60)
            True (x6)
        damage : object {7th Rank.system.damage}
            [0] : object {7th Rank.system.damage.0}
                [applyMod] : boolean {7th Rank.system.damage.0.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.0.formula} (12 different values)
                kinds : array<string> {7th Rank.system.damage.0.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.0.kinds.[]} (same value: 'damage')
                [materials] : array<> {7th Rank.system.damage.0.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.0.type} (10 different values)
                    'cold' (x2)
                    'mental' (x2)
                    'fire' (x2)
                    'slashing' (x1)
                    'poison' (x1)
                    'force' (x1)
                    'spirit' (x1)
                    'void' (x1)
                    'piercing' (x1)
                    'bludgeoning' (x1)
            [1] : object {7th Rank.system.damage.1}
                applyMod : boolean {7th Rank.system.damage.1.applyMod} (same value: False)
                [category] : string {7th Rank.system.damage.1.category} (same value: 'persistent')
                formula : string {7th Rank.system.damage.1.formula} (2 different values)
                    '4d6' (x1)
                    '9d6' (x1)
                kinds : array<string> {7th Rank.system.damage.1.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.1.kinds.[]} (same value: 'damage')
                [materials] : array<> {7th Rank.system.damage.1.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.1.type} (2 different values)
                    'bleed' (x1)
                    'slashing' (x1)
            [8SyVNJyczWWZhieq] : object {7th Rank.system.damage.8SyVNJyczWWZhieq}
                applyMod : boolean {7th Rank.system.damage.8SyVNJyczWWZhieq.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.8SyVNJyczWWZhieq.formula} (same value: '6d12')
                kinds : array<string> {7th Rank.system.damage.8SyVNJyczWWZhieq.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.8SyVNJyczWWZhieq.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.8SyVNJyczWWZhieq.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.8SyVNJyczWWZhieq.type} (same value: 'spirit')
            [8if8c4kjctnupcu8] : object {7th Rank.system.damage.8if8c4kjctnupcu8}
                applyMod : boolean {7th Rank.system.damage.8if8c4kjctnupcu8.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.8if8c4kjctnupcu8.formula} (same value: '8d10')
                kinds : array<string> {7th Rank.system.damage.8if8c4kjctnupcu8.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.8if8c4kjctnupcu8.kinds.[]} (same value: 'damage')
                materials : array<string> {7th Rank.system.damage.8if8c4kjctnupcu8.materials}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.8if8c4kjctnupcu8.materials.[]} (same value: 'silver')
                type : string {7th Rank.system.damage.8if8c4kjctnupcu8.type} (same value: 'cold')
            [CMSE36W7SDcJjtPP] : object {7th Rank.system.damage.CMSE36W7SDcJjtPP}
                applyMod : boolean {7th Rank.system.damage.CMSE36W7SDcJjtPP.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.CMSE36W7SDcJjtPP.formula} (same value: '10d6')
                kinds : array<string> {7th Rank.system.damage.CMSE36W7SDcJjtPP.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.CMSE36W7SDcJjtPP.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.CMSE36W7SDcJjtPP.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.CMSE36W7SDcJjtPP.type} (same value: 'bludgeoning')
            [DnKLI3UNhM9r5EwP] : object {7th Rank.system.damage.DnKLI3UNhM9r5EwP}
                applyMod : boolean {7th Rank.system.damage.DnKLI3UNhM9r5EwP.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.formula} (same value: '6d4')
                kinds : array<string> {7th Rank.system.damage.DnKLI3UNhM9r5EwP.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.DnKLI3UNhM9r5EwP.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.type} (same value: 'spirit')
            [MpZ5f5dp1t309Kpc] : object {7th Rank.system.damage.MpZ5f5dp1t309Kpc}
                applyMod : boolean {7th Rank.system.damage.MpZ5f5dp1t309Kpc.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.formula} (same value: '5d8')
                kinds : array<string> {7th Rank.system.damage.MpZ5f5dp1t309Kpc.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.MpZ5f5dp1t309Kpc.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.type} (same value: 'piercing')
            [WzgWqijGIH6TU9Iv] : object {7th Rank.system.damage.WzgWqijGIH6TU9Iv}
                applyMod : boolean {7th Rank.system.damage.WzgWqijGIH6TU9Iv.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.formula} (same value: '5d10')
                kinds : array<string> {7th Rank.system.damage.WzgWqijGIH6TU9Iv.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.WzgWqijGIH6TU9Iv.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.type} (same value: 'sonic')
            [YqImozxRine8IeIZ] : object {7th Rank.system.damage.YqImozxRine8IeIZ}
                applyMod : boolean {7th Rank.system.damage.YqImozxRine8IeIZ.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.YqImozxRine8IeIZ.formula} (same value: '6d12')
                kinds : array<string> {7th Rank.system.damage.YqImozxRine8IeIZ.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.YqImozxRine8IeIZ.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.YqImozxRine8IeIZ.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.YqImozxRine8IeIZ.type} (same value: 'poison')
            [YsQUZm1QLMDCC7aJ] : object {7th Rank.system.damage.YsQUZm1QLMDCC7aJ}
                applyMod : boolean {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.formula} (same value: '4d8')
                kinds : array<string> {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.type} (same value: 'piercing')
            [ajfWkaLEMJuneDnB] : object {7th Rank.system.damage.ajfWkaLEMJuneDnB}
                applyMod : boolean {7th Rank.system.damage.ajfWkaLEMJuneDnB.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.ajfWkaLEMJuneDnB.formula} (same value: '8d8')
                kinds : array<string> {7th Rank.system.damage.ajfWkaLEMJuneDnB.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.ajfWkaLEMJuneDnB.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.ajfWkaLEMJuneDnB.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.ajfWkaLEMJuneDnB.type} (same value: 'poison')
            [b6lTqa8nIkcnlb6B] : object {7th Rank.system.damage.b6lTqa8nIkcnlb6B}
                applyMod : boolean {7th Rank.system.damage.b6lTqa8nIkcnlb6B.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.formula} (same value: '4d4')
                kinds : array<string> {7th Rank.system.damage.b6lTqa8nIkcnlb6B.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.b6lTqa8nIkcnlb6B.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.type} (same value: 'void')
            [ezuFcvEpWgltK1Pu] : object {7th Rank.system.damage.ezuFcvEpWgltK1Pu}
                applyMod : boolean {7th Rank.system.damage.ezuFcvEpWgltK1Pu.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.formula} (same value: '3d6')
                kinds : array<string> {7th Rank.system.damage.ezuFcvEpWgltK1Pu.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.ezuFcvEpWgltK1Pu.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.type} (same value: 'acid')
            [kCSMLZj2yQZnMN8b] : object {7th Rank.system.damage.kCSMLZj2yQZnMN8b}
                applyMod : boolean {7th Rank.system.damage.kCSMLZj2yQZnMN8b.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.formula} (same value: '7d8')
                kinds : array<string> {7th Rank.system.damage.kCSMLZj2yQZnMN8b.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.kCSMLZj2yQZnMN8b.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.type} (same value: 'void')
            [knLe6PF6xfJGMWzT] : object {7th Rank.system.damage.knLe6PF6xfJGMWzT}
                applyMod : boolean {7th Rank.system.damage.knLe6PF6xfJGMWzT.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.knLe6PF6xfJGMWzT.formula} (same value: '12d10')
                kinds : array<string> {7th Rank.system.damage.knLe6PF6xfJGMWzT.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.knLe6PF6xfJGMWzT.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.knLe6PF6xfJGMWzT.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.knLe6PF6xfJGMWzT.type} (same value: 'bludgeoning')
            [nnCp1s4ZCp3MyqM2] : object {7th Rank.system.damage.nnCp1s4ZCp3MyqM2}
                applyMod : boolean {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.formula} (same value: '8d8')
                kinds : array<string> {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.kinds.[]} (same value: 'healing')
                materials : array<> {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.type} (same value: 'untyped')
            [rQOvmXjYxlJ2tKPb] : object {7th Rank.system.damage.rQOvmXjYxlJ2tKPb}
                applyMod : boolean {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.formula} (same value: '5d8')
                kinds : array<string> {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.type} (same value: 'poison')
            [v1pnjhfu6e9akqe0] : object {7th Rank.system.damage.v1pnjhfu6e9akqe0}
                applyMod : boolean {7th Rank.system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4')
                kinds : array<string> {7th Rank.system.damage.v1pnjhfu6e9akqe0.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.v1pnjhfu6e9akqe0.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void')
            [zssli0njmyjito8c] : object {7th Rank.system.damage.zssli0njmyjito8c}
                applyMod : boolean {7th Rank.system.damage.zssli0njmyjito8c.applyMod} (same value: False)
                [category] : empty
                formula : string {7th Rank.system.damage.zssli0njmyjito8c.formula} (same value: '14d6')
                kinds : array<string> {7th Rank.system.damage.zssli0njmyjito8c.kinds}
                    Length: min=1 max=1
                    Value type: string {7th Rank.system.damage.zssli0njmyjito8c.kinds.[]} (same value: 'damage')
                materials : array<> {7th Rank.system.damage.zssli0njmyjito8c.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {7th Rank.system.damage.zssli0njmyjito8c.type} (same value: 'bludgeoning')
        [defense] : object {7th Rank.system.defense}
            [passive] : object {7th Rank.system.defense.passive}
                statistic : string {7th Rank.system.defense.passive.statistic} (same value: 'ac')
            save : object {7th Rank.system.defense.save}
                basic : boolean {7th Rank.system.defense.save.basic} (2 different values)
                    False (x24)
                    True (x12)
                statistic : string {7th Rank.system.defense.save.statistic} (3 different values)
                    'reflex' (x13)
                    'will' (x13)
                    'fortitude' (x10)
        description : object {7th Rank.system.description}
            value : string {7th Rank.system.description.value} (all different values)
        duration : object {7th Rank.system.duration}
            sustained : boolean {7th Rank.system.duration.sustained} (2 different values)
                False (x53)
                True (x13)
            value : string {7th Rank.system.duration.value} (11 different values)
        level : object {7th Rank.system.level}
            value : integer {7th Rank.system.level.value} (same value: 7)
        [heightening] : object {7th Rank.system.heightening}
            [area] : integer {7th Rank.system.heightening.area} (same value: 0)
            [damage] : object {7th Rank.system.heightening.damage}
                [0] : string {7th Rank.system.heightening.damage.0} (5 different values)
                    '1d10' (x4)
                    '10' (x1)
                    '1d6' (x1)
                    '1d8' (x1)
                    '2d6' (x1)
                [1] : string {7th Rank.system.heightening.damage.1} (same value: '1d6')
                [8SyVNJyczWWZhieq] : string {7th Rank.system.heightening.damage.8SyVNJyczWWZhieq} (same value: '1d12')
                [8if8c4kjctnupcu8] : string {7th Rank.system.heightening.damage.8if8c4kjctnupcu8} (same value: '1d10')
                [DnKLI3UNhM9r5EwP] : string {7th Rank.system.heightening.damage.DnKLI3UNhM9r5EwP} (same value: '2d4')
                [WzgWqijGIH6TU9Iv] : string {7th Rank.system.heightening.damage.WzgWqijGIH6TU9Iv} (same value: '1d10')
                [YqImozxRine8IeIZ] : string {7th Rank.system.heightening.damage.YqImozxRine8IeIZ} (same value: '1d12')
                [ajfWkaLEMJuneDnB] : string {7th Rank.system.heightening.damage.ajfWkaLEMJuneDnB} (same value: '2d8')
                [kCSMLZj2yQZnMN8b] : string {7th Rank.system.heightening.damage.kCSMLZj2yQZnMN8b} (same value: '1d8')
                [nnCp1s4ZCp3MyqM2] : string {7th Rank.system.heightening.damage.nnCp1s4ZCp3MyqM2} (same value: '2d8')
                [v1pnjhfu6e9akqe0] : string {7th Rank.system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4')
                [zssli0njmyjito8c] : string {7th Rank.system.heightening.damage.zssli0njmyjito8c} (same value: '2d6')
            [interval] : integer {7th Rank.system.heightening.interval} (same value: 1)
            type : string {7th Rank.system.heightening.type} (2 different values)
                'interval' (x16)
                'fixed' (x5)
            [levels] : object {7th Rank.system.heightening.levels}
                9 : object {7th Rank.system.heightening.levels.9}
                    [damage] : object {7th Rank.system.heightening.levels.9.damage}
                        [0] : object {7th Rank.system.heightening.levels.9.damage.0}
                            applyMod : boolean {7th Rank.system.heightening.levels.9.damage.0.applyMod} (same value: False)
                            [category] : empty
                            formula : string {7th Rank.system.heightening.levels.9.damage.0.formula} (2 different values)
                                '8d12' (x1)
                                '8d8' (x1)
                            type : string {7th Rank.system.heightening.levels.9.damage.0.type} (2 different values)
                                'force' (x1)
                                'bludgeoning' (x1)
                        [YsQUZm1QLMDCC7aJ] : object {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ}
                            applyMod : boolean {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.applyMod} (same value: False)
                            [category] : empty
                            formula : string {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.formula} (same value: '5d8')
                            materials : array<> {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.materials}
                                Length: min=0 max=0
                                Value type: empty
                            type : string {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.type} (same value: 'piercing')
                        [b6lTqa8nIkcnlb6B] : object {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B}
                            applyMod : boolean {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.applyMod} (same value: False)
                            [category] : empty
                            formula : string {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.formula} (same value: '5d4')
                            materials : array<> {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.materials}
                                Length: min=0 max=0
                                Value type: empty
                            type : string {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.type} (same value: 'void')
                        [ezuFcvEpWgltK1Pu] : object {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu}
                            applyMod : boolean {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.applyMod} (same value: False)
                            [category] : empty
                            formula : string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.formula} (same value: '4d6')
                            kinds : array<string> {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.kinds}
                                Length: min=1 max=1
                                Value type: string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.kinds.[]} (same value: 'damage')
                            materials : array<> {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.materials}
                                Length: min=0 max=0
                                Value type: empty
                            type : string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.type} (same value: 'acid')
                    [range] : object {7th Rank.system.heightening.levels.9.range}
                        value : string {7th Rank.system.heightening.levels.9.range.value} (same value: '30 feet')
                    [target] : object {7th Rank.system.heightening.levels.9.target}
                        value : string {7th Rank.system.heightening.levels.9.target.value} (same value: 'you and up to five additional willing creatures')
        target : object {7th Rank.system.target}
            value : string {7th Rank.system.target.value} (15 different values)
        time : object {7th Rank.system.time}
            value : string {7th Rank.system.time.value} (6 different values)
                '2' (x43)
                '3' (x13)
                '1 minute' (x3)
                '1' (x3)
                '10 minutes' (x2)
                'reaction' (x2)
        traits : object {7th Rank.system.traits}
            rarity : string {7th Rank.system.traits.rarity} (3 different values)
                'common' (x41)
                'uncommon' (x20)
                'rare' (x5)
            traditions : array<string> {7th Rank.system.traits.traditions}
                Length: min=1 max=4
                Value type: string {7th Rank.system.traits.traditions.[]} (4 different values)
                    'arcane' (x46)
                    'occult' (x34)
                    'primal' (x27)
                    'divine' (x25)
            value : array<string> {7th Rank.system.traits.value}
                Length: min=1 max=7
                Value type: string {7th Rank.system.traits.value.[]} (47 different values)
            [selected] : mixed
                array<> {7th Rank.system.traits.selected}
                    Length: min=0 max=0
                    Value type: empty
                object {7th Rank.system.traits.selected}
                    conjuration : string {7th Rank.system.traits.selected.conjuration} (same value: 'Conjuration')
                    extradimensional : string {7th Rank.system.traits.selected.extradimensional} (same value: 'Extradimensional')
                    incapacitation : string {7th Rank.system.traits.selected.incapacitation} (same value: 'Incapacitation')
                    teleportation : string {7th Rank.system.traits.selected.teleportation} (same value: 'Teleportation')
        [overlays] : object {7th Rank.system.overlays}
            GuBnvdpox1BZWuix : object {7th Rank.system.overlays.GuBnvdpox1BZWuix}
                name : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.name} (same value: 'Prismatic Spray (Reflex)')
                overlayType : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.overlayType} (same value: 'override')
                sort : integer {7th Rank.system.overlays.GuBnvdpox1BZWuix.sort} (same value: 2)
                system : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system}
                    defense : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense}
                        save : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save}
                            basic : boolean {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save.basic} (same value: False)
                            statistic : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save.statistic} (same value: 'reflex')
            [WTeek6DuuUC5uXiv] : object {7th Rank.system.overlays.WTeek6DuuUC5uXiv}
                _id : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv')
                name : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)')
                overlayType : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override')
                sort : integer {7th Rank.system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1)
                system : object {7th Rank.system.overlays.WTeek6DuuUC5uXiv.system}
            pNsq7lcVfx7Pekmw : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw}
                name : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.name} (same value: 'Prismatic Spray (Fortitude)')
                overlayType : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.overlayType} (same value: 'override')
                sort : integer {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.sort} (same value: 1)
                system : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system}
                    defense : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense}
                        save : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save}
                            basic : boolean {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save.basic} (same value: False)
                            statistic : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save.statistic} (same value: 'fortitude')
            [rZUgF7LFHu7N5MFK] : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK}
                _id : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK')
                name : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)')
                overlayType : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override')
                sort : integer {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2)
                system : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system}
                    damage : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage}
                        0 : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage.0}
                            [category] : empty
                            type : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality')
                    traits : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits}
                        value : array<string> {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits.value}
                            Length: min=3 max=3
                            Value type: string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values)
                                'concentrate' (x1)
                                'manipulate' (x1)
                                'vitality' (x1)
            sjiSDFHqHzMT9tGW : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW}
                name : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.name} (same value: 'Prismatic Spray (Will)')
                overlayType : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.overlayType} (same value: 'override')
                sort : integer {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.sort} (same value: 3)
                system : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system}
                    defense : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense}
                        save : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save}
                            basic : boolean {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save.basic} (same value: False)
                            statistic : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save.statistic} (same value: 'will')
        publication : object {7th Rank.system.publication}
            license : string {7th Rank.system.publication.license} (2 different values)
                'ORC' (x35)
                'OGL' (x31)
            remaster : boolean {7th Rank.system.publication.remaster} (2 different values)
                True (x42)
                False (x24)
            title : string {7th Rank.system.publication.title} (18 different values)
        range : object {7th Rank.system.range}
            value : string {7th Rank.system.range.value} (10 different values)
                '' (x20)
                '30 feet' (x13)
                '120 feet' (x13)
                '500 feet' (x7)
                'touch' (x5)
                '60 feet' (x3)
                '100 feet' (x2)
                '40 feet' (x1)
                '5 feet' (x1)
                '30 feet; 1 cube 20 feet on each side' (x1)
        requirements : string {7th Rank.system.requirements} (2 different values)
            '' (x65)
            'You have a deity.' (x1)
        rules : ignored (Foundry rules object) {7th Rank.system.rules}
    type : string {7th Rank.type} (same value: 'spell')